![]() ![]() While the start of the game is story-heavy, most of my 25 hours of play were self-driven, which I appreciated. ![]() After getting their bearings and making a few friends, they start a treasure-hunting gang and decide to find all seven Dragonstone, magical relics from Draconia’s origin. Dragon Quest Treasures is technically a prequel to XI, but there’s hardly any overlap, and the vast majority takes place after the twins jump through a portal into the mysterious world of Draconia. Players of Dragon Quest XI will recognize protagonists Mia and Erik, though they’re much younger in this game. Dragon Quest Treasures is never short on charm or style, but simple, sub-par combat and loot-hunting mechanics had me scraping the bottom of the treasure chest in hopes there was something I’d missed. I figured that was the case after playing an hour of Dragon Quest Treasures, so I said to myself, “It’ll get good soon!” I said it again two hours in, three hours in, and five hours in, until eventually, I was forced to accept that this was as good as the game would get. Many JRPGs have slow openings, taking their time to establish the story and familiarize the player with the mechanics before letting them loose into the world.
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